Dark Arts: Meet the architects of Tumblr’s cyberpunk renaissance
We’re in a weird time for the way the future looks; somehow House of Cards can slyly introduce a floating text-message interface to their present-day political drama without so much as blinking, but most of our iconic near- and far-future worlds run on tracks laid down well before the ’90s. And it’s not just the recycling of every franchise from Star Trek to RoboCop: Avatar’s and Prometheus’ huge budgets couldn’t hide their indebtedness to the grandiose sci-fi storyboards of the ’70s. Which isn’t even to mention Oblivion.
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A character sketch I did. She’s Vanessa.
She’s a quiet, driven girl who build robot suits . She is a cyber-ninja at night named valkyrie who fights crime, evil corporations and weird nightclub bad guys.
Part 1 of The Martian UI work by the ever incredible Territory Studio, (ui reel)
Satellite Reign
developed by 5 Live Studios.
“A real-time, class-based strategy game, set in an open-world cyberpunk city. You command a group of 4 agents through rain-soaked, neon-lit streets, where the law is the will of mega-corporations. Use your agents to sneak, shoot, steal, and sabotage your way up the corporate ladder, and take control of the most powerful monopoly of all time.”
I really like the music in the teaser trailer. Satellite Reign is currently on Steam Early Access with pretty good reviews, and seems to get regular updates.

via /r/gamedev
Some of the gifs were recorded from a nice let’s play video by Ekybob.
Played this for a while since early alpha. It’s the closest thing to a spiritual successor to the early Syndicate games (not that recent FPS that many don’t talk about). It’s a little bit buggy, but the awesomeness more than makes up for it.
Agreed. Definitely worth your time and money.




